A badge is obtained by fulfilling a certain requirement.
ROBLOX badges are obtained by progress or by playing games.
|Administrator Badge||No||Given to administrators.|
|Veteran Badge||No||Given to anyone who exceeds one year of account age.|
|Friendship Badge||No||Given to anyone who exceeds twenty friends.|
|Inviter Badge||2014||Given to anyone who exceeds inviting 3+ players, awarded in the inviter program which ran from 2009-13.|
|Ambassador Badge||2012||Given to anyone who exceeds 6+ tix in the ambassador program, removed from all profiles in October 2014.|
|Forum Moderator Badge||Yes||Given to forum moderators.|
|Image Moderator Badge||Yes||Given to image moderators.|
|Super Moderator Badge||Yes||Given to super moderators.|
|Builder's Club Badge||No||Given to anyone who currently has BC.|
|TBC Badge||No||Given to anyone who currently has TBC.|
|OBC Badge||No||Given to anyone who currently has OBC.|
|Welcome to the Club Badge||No||Given to anyone who had BC at one point in time.|
|Homestead Badge||No||Given to anyone who exceeds 100 place visits.|
|Bricksmith Badge||No||Given to anyone who exceeds 1,000 place visits.|
|Official Model Maker Badge||No||Given to anyone who exceeds great model making skills with ROBLOX's endorsement.|
|Combat Initiation Badge||2015||Given to anyone who exceeds 10 wins in games with classic combat scripts.|
|Warrior Badge||2015||Given to anyone who exceeds 100 wins in games with classic combat scripts.|
|Bloxxer Badge||2015||Given to anyone who exceeds 250 wins in games with classic combat scripts.|
Player badges are obtained by progressing through a game, their difficulties are influenced by how many players got it yesterday, for example, if 100,000 players get a badge, its difficulty will likely be Freebie, however, if 2 players get a badge, its difficulty will likely be impossible, here are the difficulties:
|Name of difficulty||Percentage|
|Freebie||from 100% to 90%|
|Cake Walk||from 89.9% to 80%|
|Easy||from 79.9% to 50%|
|Moderate||from 49.9% to 30%|
|Challenging||from 29.9% to 20%|
|Hard||from 19.9% to 10%|
|Extreme||from 9.9% to 5%|
|Insane||from 4.9% to 1%|
|Impossible||from 0.9% to 0%|
Creating a badge
In order for you to make a badge, you need to have 100 ROBUX per badge. Choose the place you want the badge to be in and select "Create Badge". After that, you should come to a screen that lets you download a blank badge template, which is the same page that you will upload your image to. Go into any image editing program you use (ex. GIMP, Photoshop, Paint.NET, MS Paint, etc.) and make the badge there. When done, save the badge. On the screen where you got the badge template, scroll down to upload the badge. Afterwards, pay the price for having the badge. You will then have a BadgeModel generated in your models. Just place this anywhere in your place. When you save and people play the game, if they step on the badge, they are awarded the badge. Badges are recorded on a user's profile. You can also script badges to make the players get them in a certain way. (It is easier to place the BadgeModel method of awarding badges rather than scripting the badges.)
By using scripts, you can award players badges using the following function:
Additionally, you can check if a user has a badge (or any asset) using the UserHasBadge function:
- Awarded badge must be of the game.
- Badges can only be awarded once.
History of the badge
2007: Player Badges are introduced.
2008: Game Badges are introduced.
2009: Game Badges are easier to get.
2010: Player Badges get a new design.
2012: The BC, TBC and OBC badges are added.
2017: Badges can now be awarded by any place in the universe (game).
- There is a unlimited number of badges you can create in 1 game.
- The Difficulty on the Badges Doesn't really mean anything because the system is automated.