The StarterPlayer class, added on October 16, 2014, inherits from Instance. This class contains properties that can be edited, that will occur for all players in the place. A cool trick to know is that you can override a player's appearance by setting “LoadCharacterAppearance” to false and customize the model to make it how you want it to look like. Make a dummy and modify it, or make a model of a player or yourself with a plug-in. Next, name the model “StarterCharacter” and place it in StarterPlayer. Play, and voilà! Your appearance has been overridden! Great if you want it for like outfits.
Properties
AllowCustomAnimations: bool
- Category: Character.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
AnimationCompositorMode: AnimationCompositorMode
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
AutoJumpEnabled: bool
Determines the default Player.AutoJumpEnabled value for Players that join the game. Changing this value during runtime will only affect Players that join after the change.
- Category: Mobile.
- Serialization: can save and load.
- Thread safety: read safe
AvatarJointUpgrade: AvatarJointUpgrade
- Category: Character.
- Serialization: cannot load or save.
- Thread safety: read safe
CameraMaxZoomDistance: float
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
CameraMinZoomDistance: float
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
CameraMode: CameraMode
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
CharacterJumpHeight: float
Determines the default Humanoid.JumpHeight value for Humanoids that are created for a Player Character. Defaults to 7.2. Changing this value during runtime will only affect Humanoids created after the change.
- Category: Character Jump Settings.
- Serialization: can save and load.
- Thread safety: read safe
CharacterJumpPower: float
Determines the default Humanoid.JumpPower value for Humanoids that are created for a Player Character. Defaults to 50 and is clamped between 0 and 1,000. Changing this value during runtime will only affect Humanoids created after the change.
- Category: Character Jump Settings.
- Serialization: can save and load.
- Thread safety: read safe
CharacterMaxSlopeAngle: float
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
CharacterUseJumpPower: bool
- Category: Character Jump Settings.
- Serialization: can save and load.
- Thread safety: read safe
CharacterWalkSpeed: float
Determines the default Humanoid.WalkSpeed value for Humanoids that are created for a Player Character. Defaults to 16. Changing this value during runtime will only affect Humanoids created after the change.
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
DeathStyle: DeathStyle
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
DevCameraOcclusionMode: DevCameraOcclusionMode
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
DevComputerCameraMovementMode: DevComputerCameraMovementMode
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
DevComputerMovementMode: DevComputerMovementMode
- Category: Controls.
- Serialization: can save and load.
- Thread safety: read safe
DevTouchCameraMovementMode: DevTouchCameraMovementMode
- Category: Camera.
- Serialization: can save and load.
- Thread safety: read safe
DevTouchMovementMode: DevTouchMovementMode
- Category: Controls.
- Serialization: can save and load.
- Thread safety: read safe
EnableDynamicHeads: LoadDynamicHeads
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
EnableMouseLockOption: bool
Determines the default Player.DevEnableMouseLock value for Players that join the game. Changing this value during runtime will only affect Players that join after the change.
- Category: Controls.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDFace: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDHead: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDLeftArm: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDLeftLeg: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDPants: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDRightArm: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDRightLeg: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDShirt: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDTeeShirt: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAssetIDTorso: int64
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsAvatar: GameAvatarType
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsR15Collision: R15CollisionType
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsScaleRangeBodyType: NumberRange
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsScaleRangeHead: NumberRange
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsScaleRangeHeight: NumberRange
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsScaleRangeProportion: NumberRange
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
GameSettingsScaleRangeWidth: NumberRange
- Category: Character.
- Read security: RobloxScriptSecurity.
- Write security: RobloxScriptSecurity.
- Serialization: can save and load.
- Thread safety: read safe
HealthDisplayDistance: float
- Category: Data.
- Serialization: can save and load.
- Thread safety: read safe
HumanoidStateMachineMode: HumanoidStateMachineMode
- Category: Controls.
- Serialization: can save and load.
- Thread safety: read safe
LoadCharacterAppearance: bool
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
LoadCharacterLayeredClothing : LoadCharacterLayeredClothing
- Category: Character.
- Serialization: cannot load or save.
- Thread safety: read safe
LuaCharacterController: CharacterControlMode
- Category: Controls.
- Serialization: can save and load.
- Thread safety: read safe
NameDisplayDistance: float
- Category: Data.
- Serialization: can save and load.
- Thread safety: read safe
UserEmotesEnabled: bool
- Category: Character.
- Serialization: can save and load.
- Thread safety: read safe
Methods
ClearDefaults(): null
- Security: RobloxScriptSecurity.
- Thread safety: unsafe