Stop it, Slender! is a survival horror tag game created by Kinnis97. It is based on Garry's Mod's game mode "Stop it, Slender!" which was based on the popular game Slender: The Eight Pages. It has been seen on the front page multiple times in the past due to the popularity of Slender: The Eight Pages.
Objective[]
The objective of the game has always been the same: find the three generators and activate them, collect all the eight pages and avoid Slender, who is, in this game, an actual player, and not an NPC.
Gameplay and Game modes.[]
Normal game-mode.[]
The game starts when a map with the most votes (or is automatically) is chosen. Then, a random player is chosen to be Slender. A proxy is also sometimes rarely chosen. Other players will be selected to play as citizens, the role for players that need to find eight pages. When a player has entered the round at the start of the game, they are unable to move as instructions are shown up on the screen. After approximately 15 seconds, the message is removed and the player can move - the hunt begins. Citizens must activate three generators in order to unlock certain areas; this is required to obtain all of the pages. If Slender is close, it is lethal to look at him; it will cause a penalty in your health. The rate at which you lose health depends on how many pages had been collected so far. Even if you are looking at the back of Slender, you will still take damage. You will also lose health when a proxy touches you. Spectators that are new to the server can join mid-game. If the citizens find all 8 pages, Slender loses. If all citizens are killed before all eight pages are found, Slender wins.
Power Supply game mode.[]
The Power Supply game mode was different from the normal game mode, as it did not require citizens to collect any pages. Instead, they needed to activate all generators as soon as possible. Once they have been activated, the power supply would have started to fill. As the power supply increased, the damage that Slender does increase as well, so one would be cautious of dying. Slender could also turn generators off slowing down the process of the power supply increasing, although the ability has a long cooldown. Once the power supply was fully restored, the citizens would win. If all the citizens were to get wiped out, Slender would win. This game mode was completely removed from the game in an update in November 2019, but someday before October 13th 2021, it was added back.
Proxy Infection game mode.
The Proxy Infection game mode was added a later than the Power Supply game mode. This game mode was nearly the same as the Normal game mode except that every fallen citizen would have turned into a Proxy. Unlike the Normal game mode and Power Supply game mode, it was a guarantee that a user would be chosen to be a Proxy. The game mode had a lot of bugs around its beginning but today most of them are fixed. The rest is basically the same as Normal game mode.
Classic game mode.
The Classic game mode was basically the exact same as the Normal game mode, the only difference being that the generators were the old ones used before March 14, 2022. This game mode was also added to give throwbacks to the older players of the game.
Playable Roles[]
Slender[]
As Slender, your role is to prevent the Citizens from activating the generators and collecting the pages. You have seven minutes to do so. Slender can use:
- Invisibility (Q to activate/deactivate, E to deactivate it quietly).
- The ability to grab citizens and deal damage. G is the keybind corresponding to this ability. It will only work on citizens who maintain direct eyesight with Slender, and vice versa while in grab mode.
- Slender can move a lot faster than citizens while invisible.
- The ability to stun players when citizens look at Slender. (perk only).
- The ability to see in the dark.
- The ability to cause hallucinations and damage citizens (only when citizens look at him).
Slender starts at a location isolated from Citizens. Slender can only deal damage to the citizens while visible, but in that case, they are way slower than the speed of a normal citizen. When he goes invisible, however, his speed increases. When Slender goes visible, a suspense sound effect is played for a moment, followed by whispering, alerting the citizens that Slender is near them.
From time to time, Slender will have an option to grab the citizen they are in contact with, thus draining their health in the process. The damage Slender deals with a citizen will increase with the number of Pages collected.
If Slender leaves the game while a round is in process, they will lose 5 pages, All players will be notified, and then 1 player (including spectators) will become Slender. (This was added in November 2019)
Proxy[]
The role of a Proxy is to assist Slender in preventing the Citizens from collecting his Pages. They are rarely chosen in games, but each spectator has an option to get into the game in progress as the Proxy for 8 pages. Following are the advantages of each Proxy:
- Faster speed.
- Proxys have 3 abilities. Hallucinations, Proxys can play a loud screeching noise at the citizen and their facial appearance flashes repeatedly for a while disrupting the citizens which can also be done if a Proxy touches a citizen. False Slender, Proxys can spawn a Slender in front of a citizen but while it may look like they are taking damage, they are simply looking at a fake Slender which doesn't do damage. Closing Flashlight, Proxys can turn off the citizen's around them flashlights and make them unable to open their flashlight for a few seconds.
- The ability to see in the dark.
The help of the Proxies to Slender is that they can cause hallucinations, draining Citizens' HP. However, they are vulnerable to flashlights; when they are in a radius of a Citizen's flashlight, they will slowly fade away and become visible after 30 seconds.
Citizen[]
Citizens are the protagonists of the game and Slender's enemy. Their role is to activate all three generators and collect all eight pages without being caught by Slender in process.
They are generally defenseless and the only kind of equipment they possess is a flashlight with an unlimited battery source. According to their HUD (Heads Up Display), they also wield a camera with a chronometer on the upper left and a battery percentage on the lower left, acting as a health meter. Citizens all start at one location at the map, noticeably farther away from Slender and Proxies. They have a stamina bar for faster running which, once empty, takes some time to refill.
If a citizen happens to look at Slender, their screen will be attacked with static and suspenseful noise, and instructions "LOOK AWAY" will appear on the screen. As a result, some of their health is drained. The drainage depends on the number of collected pages, as it increases with it. This can help Slender catch players off-guard and kill them easier. If a Proxy touches a Citizen, their screen will be attacked by static and loud screeching noises as Proxy's facial expression flashes. However, they can survive Proxy's attack by flashing their light at it, causing it to fade away.
If a Citizen is killed by Proxy/Slender, they can choose to get back into the round as a Proxy for 8 total pages.
Comparisons[]
Comparison | Citizen | Proxy | Slender |
---|---|---|---|
Appearance | Matches avatar appearance. | Pale skin, visible bloody wounds, sinister grin. | Pale skin, bald and faceless head, unnatural height, black tuxedo. The player can customize his looks via loot boxes. |
Height | Average Roblox Height. | Average Roblox Height. | About one and a half Average Roblox Height. |
Speed | Average Roblox Speed (16). Medium-fast when sprinting. | Fast. Slower than Slender when invisible and a little bit faster than Citizens. | Very slow when visible. Fast when invisible. |
Goal | Collect all pages and activate all generators. | Assist Slender. | Kill all Citizens. |
Abilities | None. Additional abilities in the shop. | Disorient Citizens, make them hallucinate a false Slenderman and force them to turn off flashlights. | Hurt Citizens if they look at you/grab them when near you (about 2 HP every 1 second). Additional abilities in shop. |
Weaknesses | Vulnerability. | Flashlights. | None. |
Dark | Cannot see in the dark, relying on their flashlights. They can see in the dark with the Night Vision Perk for a period of time | Can see in the dark. | Can see in the dark. |
Ambient Color | Normal. | Greenish. | Reddish hue. |
Invisibility | Never. | When faded out. | By pressing Q when visible. |
Maps[]
Image | Map | Creator(s) | Description |
---|---|---|---|
Abandoned Mall | OfficialAndrew | This map is set in a small mall with only 1 possible page placement. There are 3 pages in the unlocked areas. This map is easy to win as a citizen or slender. Slender starts in one of the generator rooms on the second floor of the mall.
A new update occurred some time later and added a new parking lot which has 1 generator. Making the map rather medium-sized. Another update revamped both the interior and exterior areas of the map completely, giving a similar layout but a new and improved look. | |
Deserted School | OfficialAndrew | This map is set in a school. It is large with 2 possible page placements. There are 5 or 6 pages in the unlocked areas. The generators are in the Cafeteria, the Principal's Office, and at the Fitness Corner. Slender either starts in the Computer Room or at the Fitness Corner.
An update sometime later expanded the grey brick walled area, making it into a restroom. | |
Willowbrook | OfficialAndrew | This map is set in a neighborhood. There is one generator in a place enclosed with a two-brick layer, and there is almost always a page on the back of the board hear there. There is notably also a place in the forest that always contains at least one page. However, Slender spawns there. | |
Cargo Hold | robodigga | This map is set in an area full of large boxes and small vehicles. It is large with 2 possible page placements. There are 5 pages in the unlocked areas in both page placements. Slender starts in a far corner of the Cargo Hold. | |
Madhouse Lab | ZacAttackk | This map is set in a lab. It is large with 2 possible page placements. There are 6 pages in the unlocked areas in both page placements. There are 2 generators in the upper floor and 1 on the lower floor. Slender starts on the upper floor if one of the pages is on the projector screen and on the lower floor if one of the pages is on the pillar on the second floor next to a generator. | |
Asylum | Kinnis97 | This is a very large map. It is set in an asylum with 2-story buildings A, B, and C. This map is quite hard because of many rooms in each building with 3 possible page placements. The Citizens starts in the main office on the first floor of Building A, where 2 generators are in one of the rooms, building C has the 3rd generator. Activating all of the generators grant the citizens access to Building B, which was locked at the start of the round. | |
Tarnish | NowDoTheHarlemShake | This map is set in a place that seems like a construction place, yet it is not. With a tower that you can hide in toward the middle or the end of a match. Just not in the beginning because Slender either starts beside the Tower or beside one of the abandoned cargo containers in the middle of the map. And I wouldn't take the chance of him catching you at the tower. But since there are so many crates, you a least have a good hiding place. | |
Factory | fidler | This map is set in a factory. It is large with 2 possible page placements. There are 6 pages in the unlocked areas in both page placements. Slender either starts beside the Factory or beside the generator that is not easy to reach. | |
Complex | Zeekerss | With so many rooms and so little time, the pages are almost impossible to find. And with so many rooms, this almost seems like Slender's backrooms. As the name suggests, the map is complex with its various similar rooms and hallways. The generators are each in a type of triangle with each other, but most people don't notice this because of how alarmingly large this map is. There's not much to say about this map. | |
Ocean Liner | Scaramangar | A map of considerable size, with an eerie feeling, as if your walking through the underworld. Some of the final pages can be tricky to find, as there are many corridors with many messes of tiny rooms to search. Citizens are advised to unite when searching these areas, as it is easy and quick for slender to kill you if you are on your own. If there are more of you, the area can be searched much faster. | |
Ancient Ruins | Scaramangar | A rather large map set in some ancient ruins. Slender spawns in the ruins, while citizens spawn outside the ruins. Citizens are advised to enter the ruins as soon as possible after spawning, as slender can quickly leave the ruins and kill many citizens that wait outside. | |
Hotel | Scaramangar | A very small and simple map set in a hotel. But just because it's simple, doesn't mean it isn't scary. With so many rooms and a labyrinth, Slender can catch you off guard. It is sometimes hard to navigate yourself because it is so packed. Slender will spawn on the second floor of the hotel, while citizens spawn in the parking lot. If you go through the main entrance to the garden, keep on going straight until you get to the generator. The other two are on the second floor of the hotel and on the outside of the building. |
Tips[]
Citizen[]
- When playing as a citizen, don't stick together with other citizens because then you are more easy prey for a proxy or for slender to kill you.
- It's best to search for harder to find pages when the game first starts.
- Perks can help a lot, especially for new players.
- Always activate the generators first to allow you to access the whole map.
- If possible, wear headphones or earplugs, as it makes the gameplay more enjoyable and allows you to hear if slender is near, as when he goes visible he makes noises.
- If you do not have headphones or earplugs, turn up your volume to an appropriate level to hear slender.
- Always listen and be cautious.
- If you are easily startled by loud noises, you can mute the game and (optional) play happy music to light up the mood. However, with this, you are easier to be killed by Slender. You can also use the "Rainbow Flashlight" game pass to improve the gameplay experience.
- if you have the "Regenerating Flashlight" perk, Turn it off most of the time if all the generators are activated, since this will regenerate your health, plus you can see due to the light provided. This tip is very useful in the Ancient Ruins map.
- When you see a Proxy, Look at it with your flashlight on.
- You cannot hide anywhere, even if you have your flashlight off, Slender is able to see where everyone is.
- Try to memorize the layout of maps, because then you will know where the generators are, and where pages often spawn,
- If the proxy is near you, start sprinting! You will lose health if the proxy touches you. If you were sprinting and you noticed a page, quickly collect it before sprinting again.
Slender[]
- Always go to the people near the pages/generators first, leave the citizens that are not near the pages/generators until last.
- Try to know the rough areas where pages spawn, in order to protect them.
- Defend the generators. Without access to the whole map, the citizens cannot win.
- Go after citizens with the most pages. They are most likely an expert at the map/game and are well familiar with the page locations.
- If a player is near a page, avoid them from collecting it.
- Don't follow the proxy, it can kill citizens on it's own.
- If there's a proxy to assist you, then heavily damage most players to 20%-30% of their battery, and let the proxy finish them off, as this technique will save time.
- In Power Supply game mode, prevent the generators from being activated by grabbing citizens or frequently turn off generators.
Proxy[]
- Don't follow slender. Find your own targets and hunt them.
- Attack the citizens from the back, not the front, attacking from the front will cause you to fade away slowly.
- Flashlights are your weaknesses. Avoid them being pointed at you.
- Walk in the darkness to not be spotted and chased.
- Finish the citizens that have low health left.
Perks & Codes[]
Perks are special abilities only available through purchasing them with pages or Robux. Using pages is only for a single round, however; purchasing ability with Robux will grant it for a lifetime, but the perk has to be activated via the Shop.
There are 15 perks that can be bought with Robux. These are:
Game passes[]
x10 Proxy Chance (500 R$): The user will have a permanent 10x chance to be a Proxy.
3x Slender Chance (300 R$): The user's chance to be Slender will increase by 3x.
150% Battery Life (150 R$ , 180 Pages): The user (as a citizen) will have 50% extra health.
Industrial Flashlight (75 R$ , 60 pages): The user's flashlight is 1.5x more powerful than normal.
SUPER RAINBOW FLASHLIGHT (500 R$): The user can press V as a citizen while their flashlight is on. The flashlight will become rainbow instead of the regular white, and can play a song from the Roblox Library, that can be selected from the Settings menu.
Auxiliary Battery (100 R$ , 90 Pages): The user can regenerate 50% of their health if they're damaged enough.
Slender's Knowledge (25 R$ , 24 PAGE): The user as Slender can see citizen names on their radar, plus the amount of pages they have collected.
Slender's Hearing [Not a perk anymore]): The user is able to see and say things inside the chat while playing as Slender.
Regenerating Flashlight (150 R$ , 90 Pages): When the user's flashlight is off, they will regenerate about 1% of their health per second.
Extra Stamina (75 R$ , 60 Pages): The user's sprint meter has 1.5x more stamina, and they recover stamina faster.
Triple Vote (100 R$): During map voting, the user's vote counts as 3 instead of the usual 1.
Sixth Sense (75 R$ , 90 Pages): When Slender is near, the user will hear a strange noise followed by the text "He's near..". The text will become more visible and the sound becomes more audible as the user gets closer to Slender.
Electric Touch (150 R$ , 90 Pages ): The user activate generators TWICE as fast!
Energy Synthesis (75 R$ , 48 Pages): The user regains a small amount of energy upon collecting a page.
Terror Aura (100 R$ , 60 Pages): If the user is Slender and a citizen sees them, the citizen will be stunned for a brief moment.
Night Vision (60 Pages): Allows the user to see in the dark for a moment and recharges after a minute.
Generator Radar (6 Pages): Allows the user to see where the generators are for only one round.
Page Radar (11 Pages): Once all generators are activated, The user can see where all the pages are for only one round.
Stronger Grab (60 Pages): This makes the user's grab stronger as slender.
Bonus Proxy Health (50 Pages): It will be harder for citizens to fade the user away from proxy.
Proxy Oblivious (25 Pages): The proxy is not able to see or effect the user, but the user can't fade the proxy away.
Revival (150 R$ , 75 Pages): The user can revive one player per round.
Stealth (50 Pages): The user doesn't appear on Slender's Radar until all generators are activated.
Double Sided Pages (300 R$): Doubles the user's collected pages at the end of a round.
Codes[]
All of these codes give an outfit!
- doggu
- edups
- Experiment97
- huffnpuff
- Mystik
- nordie
- onions
- pinstriped
- plaguedoctor
- sparklesparkle
- stopitspooky
- terminate
- theblob
- thenight
- vulpine
- Wrinkles
- hufflepuff
- spookplush
History[]
- During early Beta, the only map used was The Facility by loleris.
- During early Beta, there was a sprint button for civilians and Slender, although slender could only use it once and it was twice as fast as the buttons the civilians used. The sprint button has been brought back for Civilians to increase their chances of winning a round.
- The only maps removed were the Warehouse (an exact copy of the Hide and Seek Map) and the Facility (Kinnis never intended to use this map for long).
Interesting Facts[]
- Rarely, you can respawn as a proxy after being killed as a citizen from slender, although this costs 10 pages. It is free in VIP servers.
- Looking at slender through windows or transparent parts does not hurt you. This was first discovered on the Hotel map. This is possibly because any part opaque or not blocks your view or is in the way from seeing Slender.
- There is a hat known as the Slender Fedora, of which its description reads "Stop it, slender!" This is most likely a reference to the game.
- To promote the release of Stop it, Slender!, KinnisC gave out Stop it, Slender! themed pins to users maplestick, PeteyK473, Chris12902, AutumnRxyne, Qwainy, CarbonAPI, devJacob, Captain_testaccount, Twitter users shoseyy, officialjsuma, namerbx, and roblox246809753.
- The Map Madhouse Lab is also featured in the 2014 horror game Glitch