Natural Disaster Survival is a survival game created by Stickmasterluke. It holds 3 gamepasses, 1 product and 22 badges and along with over 334M+ place visits. Natural Disaster Survival also has 2M+ favorites.
In the game, players must survive through 11 various disasters on 15 preset maps spawned on a green elevated island.
There was a newer version of Natural Disaster Survival called The Disaster Games, uploaded on November 22, 2013. However, it is not popular due to the health limit and Stickmasterluke didn't update it for a long amount of time. In The Disaster Games the player could punch other players, damaging them and knocking them back.
During 2014, ROBLOX Corporation released an app that directly leads you to Natural Disaster Survival, ROBLOX has now removed it.
The game is still popular, and it is still on its growth stage since Late 2011. However, some of the older ROBLOX users from 2006-2013 are barely playing this game anymore since they quit ROBLOX due to the Tix Removal in 2016.
To increase the challenge for survival, a fall damage script is present to damage a player if one flies in any direction at a fast rate. If that player stops accelerating, the script doesn't harm the player. When a round starts, a map is chosen randomly and players teleport to that map when generated. Upon arrival, players have approximately 20 seconds to prepare for a randomly chosen disaster that is not revealed to the player until it starts. Half of the disasters have clouds that form over the map, while some are in clear skies, which can be used to the player's advantage to prepare themself for the upcoming disaster.These are the available disasters in Natural Disaster Survival.
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|Disaster||Weather||Details and Solutions||Image|
|Flash Flood||Cloudy||The ocean surrounding the island becomes flooded, and rises to a height of approximately 4 ROBLOXians tall. Players submerged in flood water begin to lose health, and objects on the map become disintegrated and eventually disappeared. The key to survive this disaster is easy, get to a place that is high and stable enough. But this is also the hardest disaster since most of the structures even the whole could be destroyed completely.|
|Tornado||Cloudy||A cyclone will spawn near the center of the map, and begin to travel around the island through a random path. It grabs any map objects in its path and tosses them out from the top. Players used to die if the tornado caught them, but now, they'll just float around in it and lose their hats/hair/etc if they get caught up by it. After a while, they'll be thrown away from the tornado (you can press Backspace to get out of it faster) and deal fall damage if high enough, or kill them instantly if they're thrown away from the island. They may also be hit by the flying bricks and be killed from it. The solution is easy, avoid the tornado and the flying bricks.|
|Thunderstorm||Cloudy||Among the clouds, a thin white beam will strike in about 45 times at random locations on the map and light up the whole world. Every burst is approximately 2 seconds apart, and anything it hits will explode or otherwise become destroyed though some players survive getting struck by it. Players instantly die when directly hit, and may get thrown back if close. Stay in a building that is big enough and don't stay too close to the wall (explosion can affect through bricks).|
|Wildfire||Sunny||Slowly spreading by each brick, a fire burns and disintegrates any objects in its proximity. Orange fumes as well as blackened objects are the only visible sign that a fire is occurring. The burning bricks do not damage players but if the burning bricks become black, it starts to damage players. It'll keep burning and burning and eventually the flames goes out which makes the brick incapable of harming players, or it disappears. The island itself or the anchored parts (such as the the floor of red building in Rakish Refinery and the floor under the turbo drop in Party Palace) and the NPC do not burn. However, the extra land in Coastal Quickstop DO burn. Therefore, when fire occured, stay on the grass floor and stay away from buildings (because burning bricks may fall on you) and you'll be fine.|
|Meteor Shower||Sunny||Orb-like spheres begin to spawn catastrophically from the sky, detaching and disintegrating anything they hit. They do not cause an additional fire, but if one is close enough, their arms may amputate and disappear from the island. If hit directly, players will (as always) die. The meteor can go through buildings. Meteors do explode but the explosion will not affect anything. Even if you are very close to the meteor, you will not die. The meteor is not a sniper, as it does not hit you easily even when you're outdoors, but staying inside is your best bet.|
|Tsunami||Sunny||Far away from the island, a large wave appears amidst the ocean and steadily moves towards the island. Upon impact, it destroys any bricks it slams into and kills any players who are not on ground that's not high enough to over the tsunami. The height of the wave is just about the wall of Fort Indestructable but a bit lower. Therefore, just stay at a place which is high enough and you're fine.|
|Blizzard||Cloudy and Foggy||Before the snowy wind hits, the view will become snowy and vague. When it begins, the large force rushes in from a random direction and begins to disintegrates and blow away objects, causing damage to players if they aren't behind any objects. Also, the blizzard will cause any players who are not touching any wall or corner to suffer from hypothermia and if long enough, will cause them to freeze to death. However, as long as the player stays in a corner of a house or a building, the storm does not deal significant damage to them.|
|Sandstorm||Cloudy and Dusty||Identical to Blizzard, but the snow is replaced with sand, similar to that of sand and the wind is much more powerful. Before the dusty wind hits, the view becomes dusty and the screen will be covered with sand. When it begins, the large force rushes in from a random direction and begins to disintegrates or blow away every brick. Players won't take damage from the sandstorm itself, however its flying brick is more fatal than bilzzard's if it hit the player. So during sandstorm, stay outdoor, watch the where the bricks flying to. For example, if flying bricks is flying to the east, stay at the west of the island and watch out for the flying bricks.|
|Acid Rain||Cloudy||One of the unrealistic disasters in the game. In the clouds, this fictional disaster will randomly precipitate a deadly acidic droplet on every brick it can pour onto. Players not in shelter may become damaged by the rain, and if protection hasn't been found in time, one dies. The acidic droplet turns brick into a grey first, then it becomes green and disconnects from other bricks if it get damaged by droplets twice. If keep being damaged, the color the the green brick becomes darker and darker. Eventually, it becomes black and disappear (this may be skipped if the color of the original brick is like the affected brick). Touching a brick that has been affected by the acidic dropletcan also deal a little amount of damage. Make sure there is something above your head, but it's best to stay indoors.|
|Volcanic Eruption||Sunny||On any location around the map, a large climbable caldera forms and begins to erupt only in a matter of seconds. This discharge sends flying lava bricks onto the island, in a similar fashion to the meteor shower, swallowing any brick and player it hits. The lava bricks sometimes go through objects and the island. Sometimes the lava bricks can collide with the objects and island. So hiding in a building is not a good idea. The best is to stay away from the volcano as far as possible. During a multi disaster, climbing up on the volcano to avoid other disasters can increase your surviving chance, if volcano is one of them.|
|Earthquake||Sunny||The ground shakes, collapsing and breaking almost any structures on the map and conveys any player in a random direction, sometimes into the water if one doesn't react fast enough. However, you will not move randomly when you stand on the red-torsoed NPC near the spawn point. Therefore, standing on the NPC is a good idea to survive the earthquake. Sometimes, ROBLOX physics may make bricks fly. If you're unlucky enough, the flying bricks may hit you and push you off the island. Therefore, staying away from shaking bricks can also increase your chance of survival. It is possibly the easiest disaster in NDS. If you're in mid-air, the disaster does not make you move around. So stay at a place where is empty enough and keep jumping.|
These are available maps in Natural Disaster Survival.
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|Happy Home||Just like the 2007–08 starter place, a house with a chimney and a red roof. A slide and a seesaw can be found near to the house. The only differences are that the house is two-stories tall and there is a truss behind it.|
|Sky Tower||An empty and huge 16-story skyscraper with a lightning rod on the top. You can get out of the building on the first floor, fifth floor, thirteenth floor and on the roof.|
|Trailer Park||A park with a lot of trailers strewn around and a water tower.|
|Fort Indestructable||The map with the tallest structure. A millitary fort with drivable tanks, an immovable helicopter and a tower with a lightning rod.|
|Glass Office||An empty skyscraper with 7 floors and a road outside.|
A sandy beach with plenty of umbrellas, beach chairs and two lifegaurd towers. On the higher area of the land, there is a road and a wooden building with lots of surfboards inside.
A small oil refinery with tanks, boilers, a chimney and a red empty building.
|Sunny Ranch||A ranch surrounded by white, wooden fence with a barn, a lawn mower which is immovable and silos.|
|Arch Park||A park with a sign, a fountain, a tuck shop and a statue with a sword in its hand beneath an arch.|
|Raving Raceway||A race track with drivable race cars.|
A resort place with a few houses, a well, a dock, and a lighthouse. The extra lands (under the greenhouse and the well) is destroyable and flamable too.
A green shopping mart with a canteen and a car park.
A amusement park with a turbo drop, a pirate boat, whack-a-mole, a carousel, a strong man game, a popcorn machine and a light yellow building with a red roof. Music is played during the map, which some find it annoying.
A 2-story high school with lockers, classrooms, restrooms and a principal room.
A gas station with a convenience store, a billboard which you can access to the top, a car park. Many drivable cars are everywhere on the map and 2 drivable trucks sitting in front of the car park.
Fire Starter is an object which would be the first brick to on fire if the wildfire is occured.
The blacken brick(s) that is on fire is the Fire Starter in the images.
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|Happy Home||First floor, upper-left.|
|Sky Tower||First floor, central-right.|
|Trailer Park||Tree north of the water tower.|
|Fort Indestructable||The middle of three tanks south of the truss tower.|
|Glass Office||Fourth floor, the west of the building.|
|Surf Central||The east of the wood building, the entry.|
|Rakish Refinery||The boiler nearest to the chimney.|
|Sunny Ranch||Lantern inside the barn.|
|Arch Park||The grey barrel/trash can near the fountain.|
|Raving Raceway||The yellow racecar.|
|Coastal Quickstop||Fireplaces on two huts.|
|Lucky Mart||The cash register nearest to the entrance.|
The popcorn machine.
Note: A player can stop the fire by pushing the popcorn machine into the water
The green can nearest to the clock on the second floor of a corner.
The microwave inside the store.
There are/were many glitches presented in Natural Disaster Survival and many of them are patched and no longer work.
(Fixed/Patched glitches will be marked with ✖ in the title)
Forecast Trick/Glitch ✖
There used to be a way for the player to forecast the disaster that is about to occur without looking for clouds. Very few players have worked this method of forecasting out and it is quite complicated to attempt the trick.
- When the player's character is standing in the lobby, the player opens the stats menu.
- Then one observes the numbers below the word "Survived".
- The player tries to remember every number that comes up. They must remember every number in order to forecast correctly.
- When a round starts, and the player is teleported to the island, the player opens their stats menu a second time. If they changed the sort by Played, they must click survived again. If it's on Survived, then the player is correctly forecasting.
- The player attempts to find the number that changed. Whatever number is different is the disaster that will occur. (The player can additionally use the clouds to determine what numbers the player should be looking for.)
However, possibly due to the creator discovering this method himself, the stats menu was removed entirely in October 2014.
If the disaster is a blizzard, a sandstorm, a Tsunami or acid rain, there is a trick in which the player can survive while standing completely still at the spawn point on the map (also known as immunity by some members). To carry out the trick, the player has to simply join the server and stay at the spawn point when they teleport to the map. The trick works anywhere where the player spawns on any map, but works far better at the back of the crowd since players usually run away from the spawn point as a group towards other places on the map, so the point of the glitch would be defeated if another player were to run into the player carrying the trick out, knocking them in any direction, even if only slightly, or the player accidentally presses a button and moves. Rather than moving about, the player should wait for any obvious sign of the disaster to begin (for acid rain, the early wind sound, the blizzard having the white lining to the cloud and the sandstorm having sepia lining on the cloud), and let the disaster happen around them. While the screen does become slightly foggy or dusty depending on the disaster, the snow or sand particles don't appear on the screen, and the player doesn't take damage from the disaster. If the player is not present at the time of the disaster (being 'away from keyboard') the bug allows them to survive most of the time. The chances of this working are slightly higher in a blizzard than a sandstorm which is in turn more likely than in acid rain..
Earthquake Bug ✖
The bug happens during a day of February 2017, players would only witness the earthquake disaster, and using the Power up machine would just double the earthquake. After a short amount of time, the bug was patched.
So far, there are 3 tools in the game. All of them need gamepass to obtain them, with one giving the player a Green Balloon and the other one giving them a Red Apple, and the last one giving them a compass though all the gamepasses cost 80 ROBUX.
The balloon can lower your gravity, making you jump higher and recieve less fall damage. But if you use it on very high ground, the balloon might blow up and unable to use temporarily. Extremely useful on Flash Flood and Tsunami.
The apple can help you recover health you lose once you bite it. You have to wait for a short time to bite it again. Extremely useful on Blizzard and Acid Rain.
The another tool can be obtained from Mysterious Golden Gift and the gamepass, is a compass. The function of it is for you to vote 1 of the 3 maps presented by the system. However, not many people have the compass. Therefore, you can choose any maps you are interested if you are the only one who have the compass
The latest product is by far, also the first product, is the Power-Up Machine. Players can use the Power-up machine to start a round of multi disasters by buying the product for 100 ROBUX each time. If you buy it once, you will get double disasters. If you buy it twice, you will get triple disasters and so on.
The Power-up machine is criticized for costing too much. You can buy a balloon and have 20 ROBUX to start a round of double disaster only. If you lose it, the valve of it greatly decreases. The more disasters you want in a round, the more expensive it is.
The creator, Stickmasterluke, said that the price is for everyone in the server. It is to prevent having many players abusing the system costantly.
Gamepass and Product are 2 similar things but also 2 different things. Gamepass is an access to something like VIP, extra weapons, and privileges and you can buy it once only, while Product is something which you can buy multiple times like level upgrade, in-game currency, ect..
June 2014 Cross-Session Intrusion
The game has been notably controversial for its exploits by other members, most notably in June 2014, when a exploiter managed to put images of a girl showing private parts in the middle of every active server at the time. Also, at the same time, a majority of the servers were flooded with water and the entire lobby structure destroyed. The exploiter was never identified by name via normal members but it was later reported that he was found and terminated by other administrators.
Tips, Tactics and Reminders
- Players should never go to the highest place before the disaster occurs as they may not know what disaster will happen. It would be an almost definitely fatal error if it's a fire, a tornado or an earthquake. However, if lucky enough, doing so in the event of a flood or a tsunami will almost definitely let them survive.
- A good plan is to go mid-way, then wait for the disaster to start. If it is one that is good being down, go down. If not, go up.
- Even a tsunami is occuring, players don't need to go to very high places such as the top of Sky Tower or the the top of the tower in Fort Indestructable. Players would take fall damage easily when the tsunami strikes the structure and tumbles it down along with the player.
- The wind sound comes immediately once the round starts if it is acid rain, which is a useful tip and an advanced warning to get to a safe place unless players want to carry out the trick stated earlier.
- Players should always reset after taking damage as health regeneration has been removed from the game. Players can also just jump off the hub to reset.
- When the disaster is an earthquake, players should stand on the red-torsoed NPC. Players would not move randomly when they stand on it since it is not a part of the island or structures of maps. However players should be careful and need to standby in case if we got pushed by other players.
- Players should try not to drive drivable vehicles (especially racecars on Raving Raceway and vehicles on Furious Station) as they have been quite broken as of recent updates.
- Players should try to predict the multi disasters in that round to boost their chances of survival. Some disasters such as Blizzard, Sandstorm and Volcano Eruption have obvious clues before they strike, with some others giving them time to get away when they identify them, such as a tsunami or acid rain.
- Sometimes, surviving a double/multi disaster with an impossible combination such as Flash Flood and Sandstorm/Earthquake can kill an entire server.
- However, players can increase the chance to survive these combinations by buying a Red Apple and/or a Green Balloon.
- If a tornado is occurring on Coastal Quickstop, players can get to the dock or the lighthouse or the well. The tornado cannot strike these structures as they're outside of the the island and the tornado can only move around the island.
- Fire on Fort Indestructable and Party Palace can be avoided. For Fort Indestructable, players can put the fire away by driving the tank off the island. For Party Palace, push the popcorn machine away.
- However, for Fort Indestructable, driving a tank is actually hard. For Party Palace, the popcorn machine takes a little effort to do it.
- If you are on the glass floor, while you are holding a balloon and keep jumping, you can still survive the flash flood.
Some of the maps are made by players instead of the creator himself. Implying everyone is allowed to create their own map.
If you wished to build your own map, take the kit first. Now you can create your own map with your RobloxStudio skill.
Tips And Reminders
- Try to make the brick small so that it is easy to be destroyed.
- Make at least 1 tall structure which is taller than tsunami wave and accessible to the top.
- Don't make everything anchored.
- Enable SurfaceOnly so that studio doesn't create ManualWeld automatically since Stickmasterluke don't recommend us to use ManualWeld.
- Try to use as few parts as you can so that the map wouldn't cause many physics lags.
- If your map got interactive objects (like vehicles), your map will have higher chance to get accepted.
- Try to make your map as realistic and beautiful as you can to increase the chance to get accepted.
- Don't make just 1 structure only so that the map wouldn't be too boring unless the building is about as big as the island.
- Try to make your structure on the island. But if you can build some nice structures outside of the map while they are still connected to the island, you will have higher change to get accepted.
- Try to use fewer free models.
- Do not use Unions or MeshParts.
- Editing the island or the NPC would not change them.
Stickmasterluke used to set the part limit to not more than 1,500 parts for mappers in 2014. Now there is no limit. (Even though the island template description is still writing that the limit is not more than 1,500 parts. Probably he forgot it).
After finishing your map, you need to upload it as free model. Make sure the model name contains "NDS map for Stickmasterluke".
Even though you have published it as free model, but it doesn't mean your map must be taken by Stickmasterluke. And it still doesn't mean Stickmasterluke must use your map if he has taken your map. Because there are many maps made by community and published by players, you have to make your map unique and nice, in order to have higher chance to get your map accepted.
On January 14, 2014, the game was largely updated, featuring 5 new disasters, a server-wide leaderboard, and Double Disaster!, which spawns two disasters on one map and a new map called Coastal Quickstop.
In February 2016, the game was updated with two new maps called Lucky Mart and Party Palace.
On July 13, 2016, the game was updated with new features, such as Power Up and Disaster Warning. However, some of people do not like the Disaster Warning update because of it decrease in difficulty of the game and the game itself is very easy already. The update also removed random Double Disaster which also lowered the difficulty of the game unless people start up the weather-machine.
On September 14, 2016, the game was updated to include a new map called Heights School for the back to school season.
On December 2, 2016, the game was updated with a feature which you can enable R15 if you've selected R15 in avatar page. This update also reset players' number of survival and it has confirmed as a glitch by Stickmasterluke.
On December 19, 2016, the game was updated with a new map called Furious Station.
After a few days that the Furious Station map is added to the game, Furious Station was updated. This update changed a few things of the map. Including turning every vehicles into drivable, adding a lot many things to the the store, adding fence to the planting area and adding a graffiti inside the billboard called "AVERYWITHAFACE MADE THIS". Implying the creator of the map is the one mentioned.
- Trusses used to be unable to be destroyed by fire and flood water until December 2016.
- Sometimes during a sandstorm, players would lose two thirds of their health. It is unconfirmed if this is a glitch or not.
- The tornado used to be the original smoke effect until February 2016. Now it uses ParticleEmitter.
- The lightning material used to be plastic until February 2016. Now it uses neon.
- The meteors used to be black, brown and rose red and changed into light red and bright orange. Now it is only in brown. The meteor material used to be plastic until February 2017 and changed into slate. The fire trail on the meteor used to be fire effect and now it uses ParticleEmitter.
- Coastal Quickstop used to be called Costal Quickstop (possibly a misspelling) before 2016 (month unknown).
- Some of the objects in some maps are anchored and can not be destroyed. These are following objects that are anchored:
- The stage under the turbo drop in Party Palace;
- The higher area of the land in Surf Central;
- The floor in the red building;
- The floor at the first floor.
- Lucky Mart is made by ZacAttackk , who designed Vampire Hunter.
- Lucky Mart's original design of the walls was flint-grey instead of green.
- In Furious Station, the gas pumps and the tanker trucks would not be exploded if they are destroyed or on fire. So you don't have to stay away from them.
- Party Palace is the only map with music.
- If a player sits in a vehicle or seat when the round ends, they will not be taken off the map.
- It is unknown if this is a glitch.