The Region3int16 data type describes a volume in 3D space, constructed from the Min and Max Vector3int16 values. It is mostly used in methods of the Terrain class.
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The Region3int16 data type describes a volume in 3D space, constructed from the Min and Max Vector3int16 values. It is mostly used in methods of the Terrain class.
Data types | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic Lua types | |||||||||||||||||||||||||||
Roblox types |
| ||||||||||||||||||||||||||
API reference only |